To quit (close) a Mac app normally, choose Quit from the app's menu in the menu bar, or press Command (⌘)-Q. If the app doesn't quit, follow these steps to force the app to quit.
How to force an app to quit
Press these three keys together: Option, Command, and Esc (Escape). Or choose Force Quit from the Apple menu in the upper-left corner of your screen. (This is similar to pressing Control-Alt-Delete on a PC.)
Despite the prevalence of GUIs, command-line programs still have an important role in today’s computing world. Command-line programs such as ImageMagick or ffmpeg are important in the server world. In fact, the majority of the servers that form the Internet run only command-line programs. Even Xcode uses command-line programs!
Then select the app in the Force Quit window and click Force Quit.
You can even force the Finder to quit, if it stops responding: Select Finder in the Force Quit window, then click Relaunch.
Learn more
How to force an app to close on your iPhone, iPad, or iPod touch.
This guide shows you how to create a JS/HTML Cordova application and deploy them tovarious native mobile platforms using the
cordova command-lineinterface (CLI). For detailed reference on Cordova command-line, review the CLI reference
Installing the Cordova CLI
The Cordova command-line tool is distributed as an npm package.
To install the
cordova command-line tool, follow these steps:
The
-g flag above tells npm to install cordova globally. Otherwise it will be installed in the node_modules subdirectory of the current working directory.
Following installation, you should be able to run
cordova on the command line with no arguments and it should print help text.
Create the App
Go to the directory where you maintain your source code, and create a cordova project:
This creates the required directory structure for your cordova app. By default, the
cordova create script generates a skeletal web-based application whose home page is the project's www/index.html file.
See AlsoAdd Platforms
All subsequent commands need to be run within the project's directory,or any subdirectories:
Add the platforms that you want to target your app. We will add the 'ios' and 'android' platform and ensure they get saved to
config.xml and package.json :
To check your current set of platforms:
Running commands to add or remove platforms affects the contents ofthe project's platforms directory, where each specified platformappears as a subdirectory.
Note: When using the CLI to build your application, you shouldnot edit any files in the
/platforms/ directory. Mac force quite app not working. The filesin this directory are routinely overwritten when preparingapplications for building, or when plugins are re-installed.
See AlsoInstall pre-requisites for building
To build and run apps, you need to install SDKs for each platform you wish to target. Alternatively, if you are using browser for development you can use
browser platform which does not require any platform SDKs.
To check if you satisfy requirements for building the platform:
See AlsoBuild the App
By default,
cordova create script generates a skeletal web-based application whose start page is the project's www/index.html file. Anyinitialization should be specified as part of the deviceready event handler defined in www/js/index.js .
Run the following command to build the project for all platforms:
You can optionally limit the scope of each build to specific platforms - 'ios' in this case:
See AlsoTest the App
SDKs for mobile platforms often come bundled with emulators thatexecute a device image, so that you can launch the app from the homescreen and see how it interacts with many platform features. Run acommand such as the following to rebuild the app and view it within aspecific platform's emulator:
Following up with the
cordova emulate command refreshes the emulatorimage to display the latest application, which is now available forlaunch from the home screen:
Alternately, you can plug the handset into your computer and test theapp directly: Mac app store karaoke.
Before running this command, you need to set up the device fortesting, following procedures that vary for each platform.
See AlsoAdd Plugins
You can modify the default generated app to take advantage of standard web technologies,but for the app to access device-level features, you need to add plugins.
A plugin exposes a Javascript API for native SDK functionality. Plugins are typically hosted onnpm and you can search for them on the plugin search page. Some key APIs are provided by the Apache Cordova open source project and these are referred to as Core Plugin APIs. You can also use the CLI to launch the search page:
To add and save the camera plugin to
package.json , we will specify the npm package name for the camera plugin:
Plugins can also be added using a directory or a git repo.
NOTE: The CLI adds plugin code as appropriate for each platform.If you want to develop with lower-level shell tools or platform SDKsas discussed in the Overview, you need to run the Plugman utility toadd plugins separately for each platform. (For more information, seeUsing Plugman to Manage Plugins.)
Use
plugin ls (or plugin list , or plugin by itself) to viewcurrently installed plugins. Each displays by its identifier:
See AlsoUsing merges to Customize Each Platform
While Cordova allows you to easily deploy an app for many differentplatforms, sometimes you need to add customizations. In that case,you don't want to modify the source files in various
www directorieswithin the top-level platforms directory, because they're regularlyreplaced with the top-level www directory's cross-platform source.
Instead, the top-level
merges directory offers a place to specifyassets to deploy on specific platforms. Each platform-specificsubdirectory within merges mirrors the directory structure of thewww source tree, allowing you to override or add files as needed.For example, here is how you might use merges to boost the defaultfont size for Android devices:
When you rebuild the project, the Android version features the customfont size, while others remain unchanged.
You can also use
merges to add files not present in the originalwww directory. For example, an app can incorporate a back buttongraphic into the iOS interface, stored inmerges/ios/img/back_button.png , while the Android version caninstead capture backbutton events from the corresponding hardwarebutton.
Updating Cordova and Your Project
After installing the
cordova utility, you can always update it tothe latest version by running the following command: Zoom mac app download.
Use this syntax to install a specific version:
Run Command Line
Run
cordova -v to see which version is currently running. To find the latest released cordova version, you can run:
Command Line On Mac
To update platform that you're targeting:
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